Technical Artist

About Soul Assembly

Soul Assembly is a games developer currently consisting of 50+ employees, working on some of the most high profile and most downloaded titles in the XR space today, from our lovely offices in the heart of Leamington Spa. By joining the team now will give you the opportunity to be a part of a growing team exploring the exciting new opportunities that XR and the metaverse offer.

We pride ourselves on the supportive and creative environment we have within the studio, where our focus is always “Making Games With Heart and Soul.”


By becoming our Technical Artist, you will find creative solutions to achieve high quality visuals on a range of hardware requirements. There is also the opportunity to take the lead on improving and taking ownership of art pipelines and visual quality and help us to keep Assets / Content within memory budget and performance guidelines

You will drive, refine and document tech art best practices within the studio, working with the other disciplines to ensure standards and processes are reviewed regularly to ensure efficiency and quality, across the studio while also proactively identifying new technologies and techniques that will improve our games for the player.

Required Skills

  • Shipped at least one title as a technical artist or similar role
  • Experience in Unity or Unreal
  • High proficiency in 3D authoring tools, such as Maya, Substance Painter/Designer, Marmoset, ZBrush
  • Experience with shader creation and exposure to HLSL or similar
  • Ability to problem solve and think creatively
  • A passion for games and game visuals

Nice to have Skills

  • Exposure to C#, Python or Mel in scripting tools (such as game engines or authoring tools)
  • Modern VR experience (e.g. Meta Quest, Steam VR headsets)
  • Experience profiling and debugging performance issues on device

Why Apply To Soul Assembly?

Joining the team now will give you the opportunity to be a part of a growing team going from strength to strength. We’ll give you the opportunity to :
  • A relaxed, friendly and progressive work environment.
  • 25 days annual leave
  • Help define the studio culture and values
  • Contribute your input and ideas to our games and to all areas of our business
  • Be involved in defining studio processes and working practices.
  • In addition, we will :
    • Pay a competitive salary, negotiable based on experience
    • Provide regular activities such as pub, cinema nights and team-building events
    • Commit to adding additional benefits as we grow
    • Relocation package for non-UK residents

Apply for this position

Drop files here or click to uploadMaximum allowed file size is 8 MB.
Allowed Type(s): .pdf, .doc, .docx